I was born in Norway and have always had a passion for visual storytelling. As a student, I was the one doodling in class instead of taking notes, and those early sketches eventually led me to a career in design. I started freelancing as a comic book artist before moving to England to study illustration at the Arts University of Bournemouth.
After university, I continued freelancing and expanded into motion and graphic design, bringing my love for creativity to corporate branding, custom illustrations, and animated visuals for various clients.
These days, I live in Bristol with my partner and our chunky cat, Pete, where we love gaming, road trips, and checking out live gigs.
Design should be accessible and inclusive for everyone. I believe in creating work that can be understood and appreciated by diverse audiences, respecting different perspectives and needs.
Design is a team effort. I thrive in environments where collaboration and open communication are valued. By working together, we achieve more — creating designs that not only meet the brief but reflect the project’s vision and stay true to its core message.
I’m always learning. Whether it’s a new design technique, an emerging trend, or a deeper dive into personal development, I’m committed to growing — as a designer and as a person. Growth means embracing new challenges, pushing boundaries, and staying grounded in what I believe in.
I approach every project with empathy, recognising that every brief, client, and user has unique needs. I aim to craft designs that are not only visually appealing but also thoughtful and inclusive. That same empathy extends to the people I work with — I believe in supporting each other and making sure no one’s left to fend for themselves.
Design is serious business, but I try not to take myself too seriously. I bring a sense of playfulness, empathy, and imagination into everything I do — shaped by my background in illustration and storytelling, and fuelled by a lifelong love of video games. Whether it’s adding a little personality to a layout or finding unexpected ways to engage an audience, I believe design should feel human. A bit of joy goes a long way — for the team, the process, and the final result.
Curiosity drives my creativity. I like to ask questions, explore ideas, and dig deeper — because great design doesn’t come from assumptions. It comes from genuinely understanding the problem, the people, and the possibilities.One of my favourite questions is “why?” I ask it a lot — to clients, colleagues, managers — and I usually get a different answer each time. It’s one of the best tools I have for understanding a business, a brief, or a bigger picture.
I love video games, especially RPGs. My earliest most-played game was Baldur’s Gate: Dark Alliance (on the PS2), and my most-played game today is Baldur’s Gate 3.
I’m always happy when I get to spend time with animals, and my friends know they can always rely on me for pet-sitting. As for myself, I have a spoilt British Shorthair named Pete.
I’ve been collecting graphic novels and manga since I was about 10. My favourite comic artists are Junji Ito, Kerascoët, and Kentaro Miura.
One of my favourite comfort shows is What We Do in the Shadows. I recently found out that I even share a birthday with the show’s director, Taika Waititi.
My old MSN name was ‘Mrs. Billie Joe Armstrong’—I was completely obsessed with Green Day in my early teens. The only contest I’ve ever won was for an essay about why I deserved to win their most recent album at the time, 21st Century Breakdown.
I used to live a 45-minute walk away from Morten Harket (the lead singer of A-ha). My friends and I always made sure to stop by his house for trick-or-treating because he gave out full-sized chocolate bars.